And I’d contest that Overwatch has better graphics, I really would.
I’ve spoken about this kind of thing again but I’m not afraid of bringing it up once more. As it’s pretty much one of the main reasons I’m not at all interested in Overwatch. It is, frankly, the most underwhelming and uninspired aesthetic I’ve seen. I’m not lying when I say I have trouble parsing it for that reason. It all melts into a verisimilitude-powered melange.
If all you care about is fidelity, then maybe? But there are games out there and due for release that do fidelity far better. The new Unreal Tournament, the upcoming Lawbreakers game from Bosskey. Both of them do fidelity better.
The issue I personally have with Overwatch is that it doesn’t have an identity. They made all of this lore but it has nothing to do with the game itself. I’ve actually seen people on the official Battle.net forums talk at length about this (I did some research just to make sure I wasn’t the only one). No one knows how the lore actually ties into the game itself.
Then you have the heroes, who’re all… I’m sorry to say this, because there’s no polite way to say this, but they’re aimed at a less clever, straight male demographic. The men are dumb faux masculine power fantasies, the women are so objectified and meant for men to drool over that it’s nauseating. You don’t have even just one body positive woman in Overwatch.
No, not Mei, either. I’ve mentioned this before too but her coat is actually just large. I’ve seen a lot of people extrapolate how she looks under it and the official concept art for her confirms it, too. She’s a little stocky and voluptuous, aside from that though she has the same hourglass figure that all the women of Overwatch do.
And the maps?
It’s not just that they’re not interesting (because they’re really not), but that they don’t serve a believable view of a place. There’s not enough clutter, and where there is clutter, it only serves gameplay purposes rather than helping to build a believable world location. I’m not alone in this, either. Lots of Overwatch players have mentioned this, you’d have to be really unobservant to the point about not noticing day-to-day detail at all to be able to miss it.
It is meant to be set on earth, after all.
And what an earth. What a stereotypical earth that doesn’t really at all understand the nuances of any of the locations it shows. Each place exists as a perspective of a person who’s never been there, who’s only read about it in a wiki article online. They all have that ‘outsider’ perspective, ‘Numbani’ especially.
In fact, that location really bugs me because it’s the most generic idyllic future setting I’ve ever seen and it’s been over-used by sci-fi for years. The Citadel in Mass Effect used it, too, and to much better effect. Someone basically took that and just added arches, because arches are the most culturally relevant thing, right?
Sure, it has lots of bright, flashy lights to keep the hyperactive and dopamine-addled happy, but insofar as actual detail or interesting level design? They fail, so much. Give me any of Battleborn’s campaign levels any day.
I just really have to contest that Overwatch has ‘better graphics.’ I can’t help it. All I see when I look at it are sexual fantasies bouncing around (like hyperactive bunnies) through the most unimaginative, one dimensional locations conceivable.
The thing is is that this is typical of Blizzard. World of Warcraft had much the same problem. Green zone, red zone, blue zone, pink zone… Just change the trees and lighting, and now it’s totally different! It’s better after the Cataclysm expansion, but for the longest time, that’s how it was. I think that’s why I had trouble ever getting into it.
That’s why whenever I hear of Blizzard having any graphical talent I’m left scratching my head. Oh, sure, Blizzard North did with Diablo and all but that was a separate company and none of the people who worked on that are there any more. They’re now working at Runic Games and Gazillion, respectively.
It’s just my opinion, but yeah. Better graphics? I just really don’t see it. The only way it could possibly be ‘better’ in someone’s head is if all they care about are bland, not distracting locations and 60FPS.
I suppose there could be people like that! But I don’t personally get them.
Edit: I’m going to say a thing! And I won’t regret it because it’s true. Battleborn is more visually creative in one pun (arms depot, with robotic arms) than Overwatch is in its entirety.