It’s is the worst DLC from Borderlands 3. I’m very disappointed and I agree about the garbage history of the DLC.
tldr , but this sounds like weeaboos bicker about anime flaw . flaw aside, atleast i think it have enough content as a dlc , they also learnt to make the farming location more convenient , that alone is very significant to how people value the dlc .maybe im just out of my mind when i played it idk xd
There are definitely some flaws with it. Personally, I enjoyed it , as others have said I was disappointed that it turned out to be Jacobs, was hoping for a new manufacturer to give us more variety. Liked the Music more than any of the other DLC’s though.
As for the first scene with Rose, it made sense to me. Even if you know you are going to have to put an animal down, you talk calmly to it in a soothing manner, especially with a larger animal so as to not get bitten or kicked. Injured animals even ones that are attached to you do irrational things when they are in pain.
I did like the carnivorous horse things in the forest though.
The Ruiner fight first go around was kind of a PITA with the Floor is lava underground, there isn’t enough room to move without falling into the molten whatever it is.
I liked the narration though, to me it was making fun of some of the older cheesy westerns, really thought they could have played that up a little more. Definitely enjoyed this one more than the Casino though.
Just finished it and I liked it. Not saying it was perfect but things rarely are. My bigger complaints are that the end of the DLC was very flat and kinda disappointing and the Blastplains repetitive plink-plonk combat music gets on my nerves.
There’s other minor things like the plot could’ve been a bit more than chasing and barely missing Rose’s back 5 times in a row and that there’s another case of an echo call repeating itself when going into a certain area but they don’t gripe me too badly.
Other than that I thought it was pretty cool. The sceneries were unique and beautiful. I mostly liked the soundtrack. The unique mechanics in the DLC were fun and the fact that blastcores can just be straight meleed or slided into gives me hope that the eridium chunks and crystallised annointed might get the same treatment at some point.
At the end of the day the main flaw for me is that like the base game and like the DLCs before it, it added nothing to really do at the end-game. This game needs some big bosses in it. I’m hopeful that those might come eventually after the season pass DLCs are done but only time will tell.
Oh, and they added Unkempt Harold into the game. I haven’t tried it but not gonna lie, I hope it sucks. Having some returning legendaries is always cool but I really don’t want the same gun to be OP again, especially since this game already has Devastator.
I personally felt very satisfied when the credits rolled. The other 2 DLCs felt a bit long for me in that they did not stay engaging all the way through. This DLC did that and felt short because of it, but in a positive manner.
When it comes to raids I would even accept “reskins” of other bosses at this point. In DLC 3 they could have made it a simple double boss affair where we fight Rose and the Ruiner at the same time with more health (maybe 50% more). Just make it a dream sequence or something like that and let the narrator say something like “the vault hunters thought back in regret, the regret that Rose and the Ruiner just weren’t worth fighting. Way to easy it was, no challenge. And so the Vault Hunters dreamt of what it should have been”.
Have that sequence start by ordering a strong drink at the bar. We could then just teleport to the boss stage and start the fight.
although I found it morbidly entertaining to have the story of the DLC fall into the same pitfalls as real western movies do.
So this is actually one of the major problems I have with this DLC. It just replicates ■■■■■■ westerns and then fails to mock them, so not only is it bad and cliche, is a blatant ripoff. It also takes itself so seriously minus occasional quips by the narrator, which is just poor form. Either ruthlessly and relentlessly mock bad westerns, and stop taking your ■■■■■■■■ plot seriously, or make a good western. They completely failed to do either.
It takes itself too seriously and that is the problem. Any jokes are obvious and lazy, I didn’t chuckle once the entire time. The emotions are forced and mean nothing. I felt nothing but irritation the entire play though. If your argument is based on the game play being fun, then the DLC is irrelevant. 99% of the enemies were just re-skinned from the base game, sooo yeah the gameplay didn’t change from the base game, which means it is a bad DLC.
Disrespecting other’s taste and fun won’t help your argument.
And I get it, people wanted something different and not just the basic western stuff, but the question has to be asked: If you strife for innovation will you even be able to promote this DLC as a western anymore? And if your premise was to recreate some of the classic western feeling, how far could you have gone without loosing that? The safe approach, which they went with, is to not even test their luck and just make a standard western thing.
Also, you said that the DLC was taking itself too seriously. Just from the way it’s implement there is a lot that you could take as meta commentary if you wanted. The sudden betrayal by Rose, the idiotic pitfalls of most western movies where they kill off characters for shock value, something that has lost its charm half a century ago in my opinion. The genre of westerns is inherently problematic for logical writing and dramatic effects as it always relies on very basic ideas like revenge and “eye for an eye”. And the DLC shows those weaknesses very openly and to a comical extent.
Maybe it’s poor delivery, but its possible that this DLC was meant to have the overall feeling of a western while purposefully falling in all the same traps as regular westerns do? Just from the way the narrator was implemented I got that impression a few times. And while playing I said “oh, this has to go wrong, it always does” just from my experience from other western movies. There was an element of obviousness throughout the DLC that I find hard to see as coincidence.
And just to be clear: Your criticism is valid, it’s just not as easy as to say “this is illogical, so it’s bad” when the movies they tried to mimic could barely withstand logical judgment themselves.
It’s just an add-on to a videogame man XD
So why are you here? If all of this means so little to you, as it should me, why come to a forum that is a place to talk about it?
I’m just saying there’s a mature way of going about things. Cursing and swearing doesn’t really convey anything except that this really, really matters to you.
Yeah it does matter to me, because Borderlands is one of my favorite franchises of all time, and to watch it slipping into low quality content is frustrating and I have the right to be mad about it. There are still many of us who want Borderlands to stay high quality and not devolve into the sub-par raw sewage that is AAA gaming.
See, you said that without looking like a raging maniac, that’s all <3
lol , just expressing my opinion. dude athena being captured 2 time and timothy being held in a casino already makes 0 sense , im just saying how people would think in their first expression .
I never said that previous borderlands content didn’t have flaws, but this is the worst stuff they have ever done.
okay
I think regarding Timothy being held in a casino, I think with the amount of paranoia Jack has that he didn’t want potential look alikes wandering out into the galaxy to possibly tarnish his name. So better to keep them all under one roof and exploit them for money. “Hey, look I’m the real Jack - aren’t bad you lucky to see the real me in person!? Pay me.”
And if he decides he doesn’t need them anymore - since he made them to not only do the crap he doesn’t want to do but also take potential hits for him since he probably has a big target on him - he can just toss them all into one big incinerator.
Though you’ll have to remind me - I don’t remember Athena being captured twice. Do you mean athena from TPS or Athenas? Either one I’m not sure what you mean regardless >.>
Once in BL1 Knoxx dlc, and later in Tales. Don’t remember how it was in BL1, but in Tales she just sacrificed herself.
The presumption is Atlas jailed her for her mutiny after they set her up to slaughter her sister, and she took revenge. Knoxx was in charge of the forces at that point, and per her Echo in the Boarding Party mission in TPS Knoxx was sympathetic to her cause.
Ah yes I got you. Though I’m not quite sure what relevance it has to BL3 and it’s DLCs >.>