Why I love Battlebórn

I’ve been spending quite a bit of time on this board, mostly reading but occasionally partaking in discussion. During this time I’ve read a lot of opinions and ideas about the game and it’s current state, both positive and negative, and I figured I would take the opportunity to inject a little more positivity.

At over 300 hours logged, my experience with Battleborn has been brilliant. It’s the only game that I ever feel like investing any real amount of time into these days and the reason for this is because of the PvP.

Now don’t get me wrong, the PvE is fine. It’s enjoyable enough, especially with friends, but there’s only so many times you and a group can escort the Wolf sentry, right?

So I turned My eye to PvP, something I initially had no interest in, but after giving it a proper run, I ended up loving it. Learning the maps, the modes, discovering what enemy Battleborn are capable of, and how ally Battleborn can support you, Knowing when My character strengths allow me to attack, and when they don’t, etc.

Putting so much time into learning the inside and out of the PvP experience really got Me addicted. I can easily say that Battleborn PvP is my favourite PvP of 2016. And at over 300 matches and nearly 4,000 player kills (including 2 Penta kills!) I’m STILL hungry for action.

I owe a lot of my PvP success to my main man, El Dragón, (aka El DRAGÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓÓN!!!) who I enjoy thoroughly, with another mention being big Attikus. I love My melee action! There is nothing more satisfying than eating enemy fire while beating that annoying Miko to mushroom pulp! The amount of doubles and triples I have gotten from unaware enemy teams being absolutely devastated by a well placed En Fuego Dragon Splash is outrageous.

But it isn’t so much the learning of the PvP that really makes the magic for Me, it’s more the effort you invest into yourself to reap your own late-game rewards, if that makes any sense.

Lets start with leveling up. If you see a person either in your team or the enemy team sitting 2 or 3 levels above the average player level in the match, then they are kicking ass. They’re mowing down minions, they’re tearing players to pieces, the game is rewarding them for their success in the field, and for their support towards the objective.

Minion wave cleared, enemy battleborn dead, Level Up! You earned your own power.

Continuing with the theme of earning your own power; Shards. Between contesting the major cluster, getting the minor clusters, doing shard laps, or getting the odd boost from the team shard pool, you eventually save up enough to get your game-changers activated and really ruin the enemy teams’ day.

You gathered the shards, you saved up and managed your currency effectively, you got your gear activated. You earned your own power.

I actually love that the time-to-kill is so large in this game, it makes you work harder, and play smarter. You earn your kills! Especially when some guys in this game feel like a part-time job just to take down, like Montana, Boldur, Kelvin, etc.

Having to think about your actions before jumping into the fray really adds to the enjoyment. You find yourself scanning the field, seeing who’s where, doing what, and with knowing what you are capable of, either go on the offensive or wait until the scenario favours your strengths.

I love Battleborn PvP and would like to acknowledge, thank, and congratulate the efforts of the Gearbox/Battleborn team for delivering Me and many others a fantastic experience like none other.

Thanks for reading,


It’s nice to see something that is positive in these forums

Awesome. I agree with all points. Especially El Dragõn. He’s IMO the strongest in the game rn. With skill of course. And the best besides Orendi for pentakills.

I find myself doing actual planning, thinking, and waiting with melee characters but with range characters, its like I have this preconceived notion of what to do.