The whole point of Mellka is to go melee against ranged bad at melee and go ranged with melee bad at range. You can go outside of that rules depending of the circumstances, but that’s basically it. She’s also one of the character with the most 3D movement available with caldarius, Benedict and Deande. Her gun is very precise and it’s really easy to land critical hits with them, too, so you don’t need to get close if the enemy is in group.
You can escape someone by reaching a cliff or anything above pretty easily. And if it’s a melee you were escaping, fire at him from above afterwards as well.
Due to all this, she’s extremely difficult to kill when played correctly. She has more than decent minions clearing abilities which help her level up, her poison pretty much denies stealthy escape abilities, as well as grants her tons of assist kill during play.
I usually don’t go very high in kill number, but I clear lots of minions, kills far more than I die, makes a lot of peoples retreat due to the combination of lots of critical hits+ poison, and have a lot of assist. Overall, I’d say Mellka is very very fun to play, and definitely not weak. I unfortunately don’t play her a lot because I usually choose my character depending on what the other 4 have chosen (and usually it’s lacking either a tank or a support), but when I can go Mellka, I enjoy it a lot.
Although, bad framerate thanks to AMD GPU on some maps (mainly Echelon for PVP maps) makes me unable to hit anything properly, but that’s another problem here.