You r right i am desperate. I think autobear should be auto thing for blue tree too as i see ppl want it
Hell give amara an adams family hand creature for all i care. I just support different play styles.
You r right i am desperate. I think autobear should be auto thing for blue tree too as i see ppl want it
Hell give amara an adams family hand creature for all i care. I just support different play styles.
What I was trying to suggest is more that auto bear be always out but instead of a charge/ explode after 15 seconds it follows you until you enter the suit and take over.
To me it just made more sense keeping the mech on the battlefield instead of suddenly appearing when you activate the skill then destroying itself.
Was just looking for a way to make Iron Bear a more integral part of the moze experience.
Eh, was just bored waiting for the patch and thought to toss out an idea.
i think it would actually be op if it was ALWAYS out
it also has to be able to die, you know and using its fuel
but you could make it so that when iron bear is active, you can enter and exit as you like until he disappears
That was why I suggested lowering the effectiveness when it is not being piloted. It was damaged in the backstory so the onboard battle computer is not nearly as effective as when Moze jumps in and integrates with IB.
There is no reason it couldnât âdieâ and go into auto repair mode much like Flaks pets reviving.
Hm yea, but i dont really see it
Being so much weaker just because you donât sit inside is immersion breaking
Its still the same weapons
I mean, he is already less effective because he doesnât aim as good as the player and doesnât shoot as often
But crippling the weapons just because of autopilot makes no sense to me
I think ur idea is the best. Yeah it should have a time limit restricted by fuel should be able to die.
i think that even now, auto bear doesnt even use fuel
i think that the bear should use fuel in any situation pilot and autopilot
just make the bear 1 thing, no matter if you sit inside or not
all anointments work (after exiting might have to be removed) in any situation and players are free to decide if they wanna pilot or pet
but yeaâŚits up to GBX XD
Basically that is all I was suggesting. The battle computer system is damaged so it is less accurate, takes longer to track, doesnt fire as fast or optimally, etc. Translated to less DPS.
Wasnât suggesting to weaken the weapons or such just lower the DPS.
well, thats already happening
at least it feels like it
IT SHOULD EXPLODE WHEN ITS DONE INA FUELSPLOSION!
Reason why I never bothered with moze⌠I had to pilot the damn thing myself⌠Using autobear was and still is, annoying (same with zaneâs shield skill⌠Why do I need to re-activate my skill when I specced into using it an other way? But then again⌠Took them long enough to make slam usable but â â â â â â that up with their â â â â â â â m2.0 â â â â â â â â )
Technical issues aside, I like the idea. As an action skill, it is useless except to hop in and out of which takes a while and is annoying. I have played Moze since launch but it didnât take me long to stop using the action skill altogether. Itâll be interesting to see what they do to increase IB viability when/if that happens.
Having experienced playing all 4 vhâs and the state the game in regarding balance issues the one thing I noticed was fight for life skills Amara has Guardian Angel Fl4k has his pet do rez and even Zane can spec. Into ending his clone to pick him up But Moze no Love here for her just spam your grenadeâs while fighting for your life and shoot like mad, The one thing that I would add is AutoBear skill rez,iâve mained her since a couple of weeks after launchand have logged over 1000 hrs. with her and enjoy most of her dynamicgame play on M10 if they can get her back to where she was pre 2.0 then itâs game on,Same for all the other Vhâs