Rath and Deandra players are abusing this air juggling mechanic. I doubt this is actually an intentional feature, more likely just some collision issues. Anyways, rath and deandre are both able to knock you up and at that point you literally are permastunned. You can not run, use abilities, attack, anything except watch yourself die. They can 100% hp/shield to 0% you with not counterplay except not getting knocked up.
Hey Devs any plan to fix this?