Selfish and mercenary response. I don’t give a tinker’s cuss about BB making it as a MOBA. I’ll be buying it for its co-op and solo campaign. I’ll get my AAA money’s worth out of it even if I only do one playthrough with my co-op pals and run a few characters through solo. I suspect I’ll do much more than that.
Forget Overwatch. For me, the comparison is with something like Serious Sam BFE - discrete maps, loads of enemies, boss fights. I’ve played SS:BFE through a couple of times on different difficulties and once in co-op. SS: BFE is on Steam at 30GBP and I’m happy that I got decent value for my cash.
I believe BB is going to have varying difficulty levels. It will have 25 characters for very different playthrough experiences. It will have assorted levelling systems making playthroughs different even for the same character. The downside is only 9 campaign maps vs. Serious Sam’s 12 maps but I suspect more will come. BB is on Steam at 40GBP. I can’t see how it can fail to be value for money.
Of course, I want BB to be a success as a MOBA. That will increase the likelihood of further content on the campaign side as well. But it need not stand or fall just on its MOBA credentials. If only GBX & 2K would start pushing the game’s campaign as hard as the MOBA …
it’s a loooong loooong time