In my opinion, melee combat was borderline viable in Borderlands 2. It was almost impossible to use against most bosses, but at least it was viable against trash encounters. There somewhat was a feeling of risk/reward.
From what I have seen in Borderlands 3, melee seems to be even more underwhelming and less supported.
Amara the Siren, who seems to be the only character with an affinity for melee damage, has 2 lousy 1 point melee passives, which both grant very low damage values. Like 40% I believe.
And then they also nerfed melee weapons. In Borderlands 2, the base melee damage for blades weapons was 50%, which appearently has been reduced to 40% in Borderlands 3. On top of that, melee attacks seem to have pitiful base damage to begin with.
So what do you folks think ? Is it a waste of time trying to build a melee character, when even the main melee character is already lacking in that regard ?