Seems that every fight, the first one to take out the first spider (not so hard to do, Marquis snipes to death from yard, Oscar Mike bombard every time it’s up) wins the game with very little effort thereafter. I’ve been on both sides so I’m not just complaining about sucking. Once the first spider is down and the shield minions spawn (every wave) I’m either struggling just to keep the minions subdued (losing) or in strolling around the map picking up shards and taking neutral camps (which are easier than a minion wave at this point). Just seems like it snowballs downhill very quickly.
Thoughts:
Maybe every other wave or every 3rd have shield bot.
Increase neutral monster spawn rate for losing side. Longer on winning side.
Make it harder to kite spider. IE: stronger overshield when no offensive minions are around. More cover, less direct lanes. Spider can more easily identify and pick out targets with no minions to crowd his vision.
Dunno. Just seems like on such a skill based game that it doesn’t make sense to limit the choice of bb to who can do the most damage to the spider the easiest, as apposed to who can work well with a team to get the job done.