[quote=“cioran, post:76, topic:1543116”]Run away![/quote]OMG is that one of his shock lasers?
[quote=“cioran, post:76, topic:1543116”]Aaaaand dead.[/quote]Nice finish with the Stinkpot 
[quote=“cioran, post:76, topic:1543116”]What on earth is the safe and productive niche for the Midnight Star you found?[/quote]Killing Rakk from clifftops (which, conveniently, are present at many places where they can be found) is where the Midnight Star can be productive. It has to be a huge cliff - you need to throw it farther than the grenade lasts (which is quite far). When you find that limit, you can time it so the return shot explodes safely above you in a big wall of flak… just catch Rakk in there and they’re toast. Rakk timing is easy, since their flight patterns are fairly predictable… I’m working on getting the timing down to catch Buzzards (whose flight patterns are less so). As I think about it, it would probably be pretty good against big game - toss it just aside of the target so you have time to strafe a little and catch the target in the back. I’m thinking of enemies with a stature like Saturn, Slappy, or H3RL-E.
edit - I’m using this with Axton at the moment, though I think Zer0 could make it work well (since you can “position” enemies easier with Decepti0n). Rabid Stalkers are almost the easiest because once your turret is down, they tend to stick around gnawing on it; toss a Midnight Star really far, get near the Stalker when the grenade detonates and sets its return trajectory, and hop away to a safe distance (think of it like the Hammer of Dawn, but you’re the crosshairs
). The further you toss the grenade, the more vertical the return shot is; ideally, you want the shot raining straight down. If you toss it really far, you have enough time to get two to lock onto you before you need to run for cover. I took out two Rabid Stalkers at once with this (once… often I’d only get one and would have to shoot the other when the turret ran out), but couldn’t get it to drop an Ultimate Badass nor Tubby Stalker… they squirmed around too much. I also took out Knuckledragger with it a couple times, and am off to see what else works (lots of orange gear out tonight).