Fine, I’ll just wait for a New-U Station to respawn me.



or I’ll just shrug it off due to health gating and/or grit.

Well that sucks. Hmm… since it’s vid not much to spoil so lets just say if Nintendo buffed the Falcon Punch to “realistic” levels virtually every player would be C. Falcon or be called n00b cause he F Punched in your direction and 1HKO’d every opponent on the map and they also have 999% if the punch made physical contact. Probably 998% if in the direction of the punch.

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Using skills? Fine. I have Pull the Pin plus a Bonus Package.

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I release the Beast.

You are eaten by maggots. Just because.

Maggots attack Heimskr because he angers them.

This thread is no longer just off the rails, it has sprouted wings and soared into the sky like a child’s imagination!

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…No it hasn’t.

https://www.youtube.com/watch?v=kQFKtI6gn9Y

@FlamesForAll @ACNAero: Continued elsewhere in case of angry or annoyed kat ladies.

Nope, it’s just an oversight. A little arrangement like moving the shield a bit would have fixed everything (there are other little plot holes in BL2), while you can’t just fix all the mistakes and inconsistencies in blts, there is no simple “let’s move a bit the generator” issue, they are deeper and more stupid. Felicity is just a little example. I would need to replay it all to point every single detail of that mess of a story, I’m obviosly not gonna do it as I absolutely abhor the game, but as I already said, all my game time was spent by thinking “this makes no sense” over and over.

I think the plot hole thread really shows the main reason why BL2 works and TPS doesn’t work as well. In BL2, the story was basically a way for GBX to introduce their environments and gameplay. You basically play the story mode to unlock maps to wander around in. Its like they had the worlds and its inhabitants already envisioned and developed a story that walks you through them. Also, the world is actually independent of the main story. You can pretty much do all 3 playthroughs without seeing much of the world or doing many side quests. I didn’t even know Lynchburg existed until I had done the main story about 9 times,. Most of the other maps have large areas you dont touch in the main story. There is an open world exploration feel to it.

OTOH, TPS feels very linear. It feels like a rail shooter where the developers had to create maps around the story. By the end of TVHM, you have seen and done everything there is to do in the game.

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@Less_than0

EXCELLENT point, very well said!

+1

“little plotholes”

You mean like how the 6 vault hunters stare at Jack when he kills Roland and talks while Krieg would’ve charged him and introduced him to his buzzaxe?

Krieg, the guy who charges Goliath Blasters with 2 Norfleets, not charging Jack?

Little plothole. Yeah, sure.

Or Zer0, who could go invisible and cut Jack’s head off from behind. Or Deathtrap, who would charge him. Or Axton’s turret(s), who would shoot at him.

Same exact hole as VHs not attacking Lilith. And tps had a lot more to pile up.

Don’t gett me started how Sanctuary could be easily bombarded aswell as soon as they migrate it to the Highlands, without having the system anymore to form a shield.

And how Lilith’s “I can phase it at any time” bluff actually worked is amazing…

Burch’s writing and cheese have one thing in common: both are full of holes.
And the thing is, cheese atleast has a reason to have them.

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Maybe you could/should explain all the major holes in depth. Not the small ones, just the big ones.

Considering that I don’t like writing long essays, I’ll just give a condensed version a-la moi.

-Power generator outside the shield that protects Sanctuary: easy moonshot target that would destroy their only defences, possibly forcing them to give in. Could’ve easily happend even before Lilith was back in town.

-Relocation of Sanctuary: Generator left behind, no powersource for the shield so they are open for attack. What a coincidence that the bombardements stop.

-Roland’s death: Unless Jack’s pistol has the power of a Norfleet it would’ve been impossible to kill him, but maybe it is also an incompetence that shouldn’t happen because Roland is ex-military. On that note:

-Roland not wearing a shield: Non, zit, nada, while it is obvious that he shoud’ve worn one during this mission. Which brings me back to Roland being a ex-military person.

Those are the mayor ones I remember.

Also. spoilers tags don’t work for some reason.

Oh, and this: