I’ve put a whole lot of hours into the game. I’m like level 47 and I love it. But I feel the way XP Distribution is set up, it’s pretty unfair for certain characters. If a game starts, a character like Mike or Oscar Mike can just shoot an aoe into the minions and after a wave and alwalk away but get the full xp for the wave without putting themselves in any danger. This is fine but it’s unfair for melee characters or characters that have no aoe move. I mainly use boldur. He’s a strong character and I perform well with him. But in order to get xp, I have to face check a minion wave and hit everything with my axe while getting shot at. I have to put myself in danger to do what others do from complete safety. Half the time I go back to back I end up coming to lane to get some xp and already have half health.
So to make a long story short, make it so as long as you are near a minion when it dies, you get xp regardless of if you hit it. You know… like every other game that has minions.