As I lot of people have said - Mayhem modifiers ain’t the best endgame feature introduced in gaming. They are strange, unfair and most of the time just no fun.
What if instead of all these pluses and minuses you actually introduced some chaotic mayhem? You’ve already scaled the difficulty, why do you want to introduce so much RNG in it? What if you make modifiers that actually affect gameplay in a good way and make them change… I dunno, every 5 minutes? (with a way to see the new modifiers on the screen) What if suddenly enemy heads become a lil bit bigger? Or what if bullets start ricocheting? Barrels start appearing out of the air? Badass kills are accompanied by a exultation of a CEO of the company which made the gun that delivered the killing blow?
Just make it chaotic!
What does the community think about this idea?