You got your wish. Alani has now been nerfed into the ground

fragility can be mitigated early on with 0 shard shield capacity, hp or hp regen gear.
Kleese has no way to make himself small in anyway whatsoever

Alani and Miko have stuff no other support can really match

The better action should be to buff the weaker supports up.

Ppl can complain all they wants he was fine before but she’s pretty useless now I really hate playing with her now

both in game and in rl people are never satisfied, so this is expected that everyone would also have a negative reaction once she was nerfed. alani can still be very hard to kill. lets not forget she’s a support character and this is a team involvement kind of game, and now that she’s been nerfed she can focus on what she is: a support character.

let me also add that she’s not useless. she’s still capable of crowd control and trapping MULTIPLE enemies in a bubble, and once she has full osmosis she’ll heal an enemy full health before you’re able to get that last hit in. additionally, she doesn’t need to drop a ball of fire in order to heal herself, so please stop saying she’s useless when their are healers like ambra who aren’t as effective as a supporter.

The thing with Alani is that the things they hit were never the problem. And the existing problems are still problems. I’ve spoken about this before. PvE focused, of course.

Her damage speed is just a smiiiidge too high, which just throws her entire kit out of whack when you stack damage speed on top of that. And when you include the DoT, you’re in some real trouble. Really, they didn’t need to hit her a tenth as hard as they did, and the health nerf was totally unnecessary considering how low her health really is.

You could balance Alani just by looking at her damage speed alone. She becomes a monster if you get the right mix of items with a damage speed basis. And, like I said, the DoT is the other source of insanity in PvE.

Even at her best, though, there are those in PvE who’re actually much better. Ghalt in The Algorithm is truly hilarious (Geoff’s three forms collectively in under half a minute, it felt like), as is Kleese in missions like Renegade. It’s silly.

I know they’re balancing her purely for PvP, though. Nothing I can do about that, except continue to feel like a second class citizen as a PvE player.

I just wish they’d buff more in PvE rather than nerf.

I think the only issue is her helix that reduces cooldowns by half a second on every attack. I find her ability spam to be my biggest concern. Couple that helix with the attack speed you mention, and you can see the problem.

I used to go attack speed helix before the nerf and now I am going with her cool down one. I dont get how thats a problem, her abilities do little damage now and certainly not enough to secure a kill unless they are low on health or someone is with her. She does not need anymore nerfs.

Didn’t say she did. I just think that the cooldown helix choice should have been re-worked, whether in conjunction or instead of other nerfs I don’t know or particularly care.

She is not useless. She is still very much high tier. This nerf really weeded out the players who just used her for the plain fact that she was OP. Only the true Alani masters will be using her now.

3 Likes

Here’s the thing Miko is way more of a support that elani or ambra but in the end he can out dps them and out heal them with no problem doesn’t it strike u as something being odd that the full support character can out dps the 2 that are mention to be warrior or versatile character as ambra is listed as

The massive reduction in the damage dealt by her skills is the precise reason why the 20% attack speed for Torrent helix is now better. If you’re looking for damage and healing, you’re better off with faster Torrenting because a majority of Alani’s damage is from Torrent (in my experience, unless you’re fighting massive waves, even compared to AoE damage, Torrent will do more than her skills) and a majority of her healing is from Wellspring. 20% faster Torrent means 20% faster Osmosis stacks and 20% more damage. That’s a lot better than cutting half to a third off of the CDs of your skills that you’re liable to hold on to for a few seconds anyway because they’re more situational now.

I find it very hard to believe that Miko is capable of doing more damage than either Alani or Ambra. Her only sources of damage are Cloud of Spores (trivial damage on a hit; in reality, it’s a CC power), her Kunai/Poison (Kunai are low damage and comparatively difficult to aim and her poison is, like all of the debuff DoTs in Battleborn, rather insignificant; it can add up over a long period of time, but it’s not really a game changer), and her ultimate, if you elect to go with a specific helix at level 10 (which means waiting a long time to get it).

The only times I have ever seen Miko deal more damage than an Alani or Ambra is if said Alani/Ambra is an incompetent boob that has no idea how to use the tools at their disposal or on Renegade when Miko can drop her ultimate (w/ damage helix) and have that thing solo entire lanes of enemies spawning right on top of it over and over and over (and because it lasts until it dies, it will quite literally solo the entire lane without having to be reapplied).

Outside of the final portion of Renegade, it’s pretty much impossible for a Miko to deal more damage than a competent Alani or Ambra. Miko just doesn’t have that as part of her tool kit.

As to healing, a lot of it depends upon how the Alani/Ambra are built and how obsessed with healbotting the Miko is. I quite often outheal Miko when I play Alani via Wellspring (which is nice and bursty, so it’s really useful in PvE combat where big hits happen in tense fights), Riptide (nice little maintenance heal for the group), and Emergence (I prefer the heal to the CD reset; it heals for a lot and has a big area of effect). It’s not guaranteed, but it’s not as if Miko is automatically going to be the top healer because she’s Miko.

Naw she is fine. She seems pretty balanced now. She was rediculiously op before. Hell, I still carried the ■■■■ out of a game with her yesterday 19/0/20. I know for myself i just didn’t play her when she was overpowered so she feels balanced now.

1 Like

She was “she be used everywhere”. Literally every single match I played for days. To say that every person sucked only against her and that that’s strictly the players, even tho these players are fine going up against the other 25 characters,if funny as hell. The whole every person sucks against a new character makes no sense, I don’t think everyone is as stupid as you make them sound …Anyways this whole nerf just confirms my suspicions. I mean, just reading her abilities and helix’s, I knew immediately she’d be OP’ed, without even playing against or with her yet. Idk how even gearbox missed it. So, during this time you only got to play her if you payed real $$ (I was on xbox, not PS4). Soooooo, the rest of us had to wait at least a week, maybe longer to get all those coins, but whatever, no big deal.
However, um, does anyone else see that maybe this was to act as an enticement to get her? I wasn’t sure till now when I read that nerf list. I mean, I agree she was OP’ed(no one character should be getting max kills+assists every single game), but that’s another thread. However, this does seem like a lot, but I haven’t been playing recently so maybe not, IDK. Based on people’s responses, she still seens good.

Anyway, now playing even more games with miko and vs Alani she is a very different character, if caught alone she’s done, miko can easily escape 2 players beating on it because of her sheer speed, my recommendation now? Increase Alani’s speed to maker up for her lack of DPS/Heal

Then why nerfing Alani’s primary, when buffing Isic’s is the more obvious choice? Btw. his primary attack needs a buff dearly, at least 75%.

For all the nerfs she has received, they could have least buffed her speed, so that she is on par with characters like Miko or Orendi.

[quote=“steven_langer, post:205, topic:1516469, full:true”]For all the nerfs she has received, they could have least buffed her speed, so that she is on par with characters like Miko or Orendi.
[/quote]

Well, her speed has always been her biggest downfall. If you buffed her speed (especially up to Orendi, who I think is the fastest character?), you’d be getting rid of that, so that all she’d really have is low hp (since her damage is amazing for a support, she has great control, excellent AoE and ST, awesome healing) and, even then, with her low hp her survivability is still top notch because of her ability to self heal (and Full Saturation on herself is incredible).

I think that the design reason that Alani was given such a low speed was actually Riptide, which provides a haste buff to any player (including herself) hit by it. Since she’s always hit by her own Riptide (I believe; she might not if she moves backwards when she activates it), she can push her speed up to be the same as any other player.

What I wouldn’t mind, if it’s possible, would be an increase to her sprint speed but not her normal movement speed. She’d still be slow as molasses in combat but at least she wouldn’t always be last to get anywhere (also, it would be nice to actually notice a difference in speed…).

ISIC does NOT need a buff, and that pittly little dribble before the money shot is not his primary attack.

Eh, I could see buffing ISIC’s basic (non-ult) damage a bit while nerfing his ult damage somewhat (and putting a time limit on the ult, like 30 secs). He’s kind of mediocre before getting his ult but a damage god after he gets it.

I realized something yesterday. Was in a PvE mission with @derch. I was playing Benedict and he was on Alani. He outdamaged me by the end of the mission. I do waaaay more damage with Benedict than I do with Alani, even though I have spent far more time playing Alani.

The conclusion is that while I like Alani, I’m just not that good with her. If people are struggling to play Alani well, the same may apply to them, but Alani is still extremely capable.