I was playing Toby on capture and getting stomped pretty hard (it was an all melee group of friends on the other team), yet my team didn’t get pushed back to our spawn area. At roughly the ten minute mark, after killing about a half-dozen Varelsi (which the enemy team didn’t bother to kill, because they were leveling just fine killing us), i hit level 7, and took Toby’s self-destruct sequence mutation. I then engaged three on two against the enemy team at objective B, and my ally (Oscar Mike) died dropping them all to roughly 1/3 health with me. They surrounded me and killed me… but i took all three of them with me. My team saw three of them dead, rallied, and took all three points. Shorty after, we pushed them back to thier spawn area. I had an Oscar Mike, Orendi, Miko, and Galilea on my team; vs. thier Galilea, Kelvin, Buldor, Rath, and Shayne & Aurox… they never stood a chance. Best part was that NONE of the enemy team would engage me when i was low on health (due to Galilea and Shayne & Aurox’s ranged attacks), because i would get right next to them. This gave me absolute impunity. We won 1000-800 and something. I now take self-destruct sequence every time i play Toby.