Favourites:
1.ISIC: Great skills that work well with each other,great range,great damage,great survivability, one of the best AOE stuns in the game(that isn’t an ult/ult supported) that doubles as a great traversal/escape tool, and most of all, great lines with each one putting a smile on my face, even when I’m in a ■■■■■■ game with ■■■■■■ team mates I don’t mind it as much because I get to listen to ISIC.
2.Kleese: very strategic, extremely good support if his team knows his abilities, charged laser that absolutely rocks(I wonder if they nerf it-please no!) being able to take down a shield AND a chunk of life with one fully charged shot, has very interesting traversal,only character that can actually support turrets and minions and one of the few(if not only) characters able to hold a line by himself almost indefinitely with the enemy team having to either send 3 people his way(that he MIGHT not handle) or do a huge,coordinated spike of damage. His lines are also priceless, ISIC has better ones because every one of them is good, while Kleese has a couple “neutral” ones.
I just wish I was able to use that legendary battery I got just before the beta ended, +105 shield,+1 shard/sec and 8 seconds of overshield every time your shield gets back to full(I mean,come on!That means that he basically gets an overshield every time he gets hit after he loses it if he stands in his wards!How awesome is that?!)
3.Reyna: Incredible “clutch moment” saviour, great heal that is always protected by an initial overshield that guarantees that the heal stays, team damage buff that even tanks have to be wary of,multi-use ultimate and “here’s a shield for my favourite so-and-so”.
4.Galilea- besides me having a thing for armor clad babes with shields and longswords, I think out of all the brawlers she has the best long-term survivability. Ranged stun ideal for initiating,chasing down and escaping plus a team beneficent damage amplifier
Dislikes: hard to choose,because I don’t mind most characters individually,it’s more team compositions that I don’t like to play against.
1.Marquis- like all snipers he’s annoying and if he’s good you really have to remember that he’s there all the time and even then he often sends you hiding and makes you recall with half health “just to be safe”.
2.Rath - only because of his knock up paired with exploiting the endless melee juggling and only on meltdown/paradise because it allows him to come up unexpected.
3.Montana.- He’s not much of a threat on his own, but with Miko he’s a real pain, plus even without Miko it takes forever to kill him,even with Kleeses overcharged headshots/crtis
4.Reyna - for all the reasons mentioned why I love her. Makes it hard to wear down enemy hp,can deny you some kills you thought were certain and has great survivability as long as she’s not alone.
I haven’t played Toby yet(PC),never got around to trying Thorn,Deande,Attikus and Mellka plus after playing each character once-twice I focused on ISIC and Kleese with occasional Reyna and Galilea, because I kinda wanted the wins in those games when my team was all low level ,and to assure that win I had to take someone I know & like.