Kid Ultra can be built for many things. Support, off damage, wave clear, etc. The goal of this one is to buff Bola into an insanely powerful kill move, without ever seeing your foes.
Kid Ultra has been out for a while with mostly positive reception. Sadly, some people don’t appear to have their mutations for him due to a glitch of some kind. I didn’t want to exclude people so, Within this build I will outline a mutationless build in bold.
- Right: Pain Compliance
Enemies damaged with Bola Snare take additional damage over time. +213 damage over 2 seconds
This is the bread and butter of this build. It allows him absolutely superb wave clear, and allows him to deal decent damage to enemy Battleborn.
Level 2: Search and Destroy
When a Support Drone stops healing, it will fly toward a nearby enemy and detonate. +200 damage
Even better wave clear. No real competition here.
Preference. Neither is a clear winner. Though, if you need to land the drones for lore, pick Shield Coil Module.
Level 3: Missile Massacre
Increases the number of rockets that can be fired from the Rocket Gauntlet before reloading. +3 Rockets
This is a sizable DPS decrease, while Retro Rockets, which I tried to love, simply wasn’t useful enough. Especially because of the lag when alternating between fire and alt fire. Sorry, Kid Ultra, you can’t be Mellka.
Level 4: Bank Shot
Bola Snare bounces off of environment surfaces and towards a nearby enemy up to 3 times.
Absolutely no contest. Quadrupling potential CC, DOT, and general damage is no joke. His best helix.
Level 5: Power of Friendship
Increases the effect of Aura of Justice for each allied Battleborn in range of the aura. +10% Effect Increase
Simply better than the other options. Swarming Nanites is nearly detrimental, and Hero in Training is worse simply based off of numbers.
Hero in Training:
5 (1.4) or 7 seconds x 5% = 35% extra
20 (1.4) or 28 seconds x 10% = 280% extra
Power of Friendship:
5 seconds x 15% = 75% extra
Major enemy: 20 extra x 20% = 400% extra
It’s clear which is stronger
Level 6: Snare Spread
Bola Snare now fires 3 Bola’s in a V that each deal reduced damage. +2 Bolas, 50% Damage per Bola
Massive DOT and CC upgrade? Yes please!
Danger Drones is still a solid choice, with little to no competition.
Level 7: Smart Rockets
Increases Rocket Gauntlet and Rocket Vortex base damage. +18% Attack Damage
Better wave clear. Ka-ching!
Level 8: Heal-splosion!
Support drones grant an additional burst of healing to all nearby allies when spawned.
He desperately needs burst healing. The other is nice, but not as useful in this build.
When using Danger Drones, use Support Network. This increases damage by a lot
Level 9: Tranq Shot
Enemies affected by Bola Snare are stunned, rather than slowed. +2 Seconds Stun Duration
It’s the name of the build people, c’mon
Level 10: Preference. All are strong here.
View on lowlidev.com
The goal of this build is to wave clear, but also to mass stun. You can use his from behind walls to end entire pushes, as well as obliterate minions with your main fire. Spam as often as possible, and go spread justice! (This may be nerfed)