The reason I think it’s related to some form of splash damage (I call it that only because I don’t know how best to describe it) and not just the COV weapons is, I can stand in the middle of a dropped barrier and not get hit. But if I move close to the edge of the barrier, I start to take damage, the closer I get, the more damage I take. If the projectiles were just bugged and going through, then I should take damage regardless of where I am in the barrier.
So in my experience, it suggests that the “bullets” are hitting the barrier and explode. That explosion is large enough that it will hit me if I hold the barrier. But if I drop it, and stand say 3/4 of the diameter away from the edge being shot, I’ll be OK. But as that distance to the edge decreases, the more damage I take.
A brief test against the Wotan spheres that fire the barrage of missiles seems to show that with the barrier dropped, the damage I take is lessened, again pointing to splash damage. But those fights are a bit too intense for me to do a solid test. Maybe those people doing the 7-min Wotan runs can test it out if they are so inclined.
It’s possible that there a multiple bugs at work here. I haven’t tried dropping the barrier against every enemy that seems to hit me through it. But for the COV Badass Zealots, it seems to be a splash-damage issue. Also there aren’t the normal splash visuals on my screen. Not sure if that’s a performance setting issue or not.
Regardless of the cause, there is some sort of bug at work. Though I’m afraid they may say it’s working as intended.